
Open Science
The TAUXR Unity XR Toolkit is a powerful set of tools designed to help developers create immersive VR/XR experiences for educational and research purposes. Each component is optimized for Meta Quest devices, streamlining development and improving performance. This code is open-source under an MIT License.
Get started with the project’s GitHub repository:
TAUXR Toolkit's key components
Unity Project
Template
🗂️
Quickly jump into VR/XR development with our pre-configured Unity project template for Meta Quest. It includes:
Optimized settings for standalone VR
Minimal setup for beginners
A solid foundation to start building immersive content
Data Collection and Export Tools
📊
Track user behavior and export structured data for research and analysis:
Analytics
Log custom events and user actions; export to CSV.
Continuous Data
Record head, hands, and eyes (position + rotation) per frame.
Face Expressions
Capture 63 blendshape values (range 0-1) every frame and export them. (Meta Quest Pro only):
Perfect for analyzing interaction design and studying user behavior in VR.
TXR Player: Managing Player Interactions
🕹️
Central to the toolkit, the TXR Player handles player presence and inputs:
Head & Hands Tracking
Get accurate transforms in real-time
Hand Tracking
Includes clean visual models for gesture-based interaction
Pinch Detection
Enable natural gesture-based interaction
Controller Input & Haptics
Access button data + vibration feedback
Eye Tracking
Use gaze data for attention-aware experiences (Quest Pro only)


