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Open Science

The TAUXR Unity XR Toolkit is a powerful set of tools designed to help developers create immersive VR/XR experiences for educational and research purposes. Each component is optimized for Meta Quest devices, streamlining development and improving performance. This code is open-source under an MIT License.

Get started with the project’s GitHub repository:

TAUXR Toolkit's key components

Unity Project
Template

🗂️

Quickly jump into VR/XR development with our pre-configured Unity project template for Meta Quest. It includes:

 

Optimized settings for standalone VR

 

Minimal setup for beginners

 

A solid foundation to start building immersive content

Data Collection and Export Tools

📊

Track user behavior and export structured data for research and analysis:​

Analytics

Log custom events and user actions; export to CSV.

 

Continuous Data

Record head, hands, and eyes (position + rotation) per frame.

 

Face Expressions
Capture 63 blendshape values (range 0-1) every frame and export them. (Meta Quest Pro only):

Perfect for analyzing interaction design and studying user behavior in VR.

TXR Player: Managing Player Interactions

🕹️

Central to the toolkit, the TXR Player handles player presence and inputs:

 

Head & Hands Tracking

Get accurate transforms in real-time

 

Hand Tracking

Includes clean visual models for gesture-based interaction

 

Pinch Detection

Enable natural gesture-based interaction

 

Controller Input & Haptics

Access button data + vibration feedback

 

Eye Tracking

Use gaze data for attention-aware experiences (Quest Pro only)

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